It can be said often enough – but it is happening more than just once. A large part of what makes the GTA game so unique and fascinating is by the addition of mods. Other mods affected by the download include GTA: Underground, which provides for multiple maps from the series and other games in one place. Take-Two has also unveiled the PC ports of the PSP titles Vice City Stories and Liberty City. For the better part of the last ten years, the GTA customization community has never been disappointing when it comes to creating a wide variety of mods for all of our favourite GTA games.
Take-Two’s Response to Mods
This is very much about the news, as the mods have been the foundation of what makes the GTA franchise so attractive. The fact that the game for almost 18 years can still be as exciting in 2021 as it was back then is truly remarkable, and something Take-Two should be encouraging.
According to GTAForums user Ash_735, TakeTwo has introduced a section that prevents players from uploading old content to a new engine or modelling GTA Online in any way. In 2017, similar difficulties occurred with Grand Theft Auto modding service OpenIV. Take-Two and OpenIV had a civil war that eventually led to OpenIV continuing operating as usual.
Take-Two mainly focused the service because some users used it to form a unplayable environment on GTA Online, but the excay service was good known for its modded game players. At the time, Rockstar stood up for its customization community, noting that it believed in:
Good fan art, and, in particular, wanted the creators to show their passion for our games.
And agreed with Take-Two not to take legal action against good mods. Silent in 2019 and preventing players from adding new content to the RAGE engine, too.
People in the community speculate that there may be a wave of old school remasters or remakes on the way. The weakness of Take-Two’s DMCA appears to be pointed at mods using data from the PS2 era games published by Rockstar, such as Grand Theft Auto San Andreas and Bully.
A more significant reason for the sudden reduction of these mods remains to be seen, but it will be a bizarre situation anyway. The Grand Theft Auto community has been showing support for the series for years, and this sounds like a highly aggressive Take-Two stand to be taken.
Let’s not forget that Take-Two announced that they were working on 3 disaster screens for previously released games during the launch of investors earlier this month. These projects are documented along with the upcoming PS5 and Xbox Series X / S program of Grand Theft Auto V and Kerbal Space Program. Maybe there will be an exciting decision like this one for 2017, but it seems impossible at the moment.
GTA Triology Remastered Update
We’ll have to wait and see what these 3 disasters will do. Still, it’s called the GTA Trilogy bomber. Perhaps in recent update, Rockstar is reportedly working on the remastered versions of GTA Triology from PS2 platform. They are supposed to hit the reveal session late in this year.
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